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Changelog: v0.0.5 (beta) - December 23, 2024

OK so 0.0.3 should've been 0.0.4. Thus there is no real 0.0.4 but like, eh.
Welcome to v0.0.5! -Added functioning for AI-less, attack-less entities! With animations and everything. Veeeeerry swanky
-Added animations which render based on the tile grid
-Added a method for consumable items. Might change that GUI bit up somewhat -Added a 'test goblin' that you can repeatedly thwack with a sword but not anything else because I have yet to add in attack functionality to everything
-Removed arrow keys / WASD movement unless you're in debug move
-Changed up some of the way entities and animations are structured under the hood because Javascript is a bit of a poopy-head when it comes to handling the copying of objects. Be warned!
-You can't move through entities btw